Programmers
The SC3K Map Editor provides an interface so that Windows C++
programmers can create new transforms.
A sample transform is included in the installation, and it is
located in the directory transforms\sample. There isn't
any documentation at this stage, but the sample along with the
header file TransformIntf.h should be enough to get you
started.
You can build the sample with Borland C++Builder 3 or 4 using the
file bcbuild.bat. It may be built with Microsoft Visual
C++ 6 using vcbuild.bat. Other compilers are not
supported, although you may be able to get them to work.
Once you have built your transform you should add it into the
file transforms.ini so that the SC3K Map Editor can find
it.
If you like, you can send your transforms (source code is
required) to sc3maped@tenermerx.com
and they may be included with a subsequent release of the
SC3K Map Editor. Authors of included transforms will be
acknowledged in the About box and in the online help.